Counter-Strike: Source

jak zrobić skiny pod sourcemoda ?
T#173635
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Mietek poziom 1
#1100288 29.12.2012 09:58:49
Witam jak zrobić żeby admin miał skiny pod sourcemoda ?
Jeszcze 1 awp na team.Znalazłem tu ale jest pod maniego.
admin poziom 4 Administrator 
Nick: admin
#1100333 29.12.2012 11:29:36
Tu jest plugin pod skiny >>

TYLKO ZAREJESTROWANI I ZALOGOWANI UŻYTKOWNICY WIDZĄ LINKI. DARMOWA REJESTRACJA

, a chcesz żeby zawsze było jedno awp na team czy tylko wtedy gdy admin serwera tego chce?




Mietek poziom 1
#1100466 29.12.2012 13:33:47
skiny sie pobierają ale na serwie nie chodzą
Mietek poziom 1
#1100479 29.12.2012 13:51:02
a takie chciałem skiny żeby były
http://gamebanana.com/css/skins/117946
http://gamebanana.com/css/skins/118400
admin poziom 4 Administrator 
Nick: admin
#1100630 29.12.2012 16:45:24
bo musisz zmienić w sm_autoskin.ini na te skiny jakie chcesz



Mietek poziom 1
#1100642 29.12.2012 16:49:37
dałem tak właśnie ale nie działa

materials/models/player/kirby/admin/ct_urban.vmt
materials/models/player/kirby/admin/ct_urban_glass.vmt
materials/models/player/kirby/admin/kirby_urban.vtf
materials/models/player/kirby/admin/kirby_urban_normal.vtf
materials/models/player/kirby/admin/kirby_urban_glass.vtf
materials/models/player/kirby/admin/kirby_urban_glass_spec.vtf
materials/models/player/kirby/admin/kirby_urban_height.vtf
models/player/kirby/admin/kirby_urban.dx80.vtx
models/player/kirby/admin/kirby_urban.dx90.vtx
models/player/kirby/admin/kirby_urban.mdl
models/player/kirby/admin/kirby_urban.phy
models/player/kirby/admin/kirby_urban.sw.vtx
models/player/kirby/admin/kirby_urban.vvd
models/player/kirby/admin/kirby_urban.xbox.vtx

//sm_autoskin_tier_one (and two/three/four/five) accept a flag, or multiple flags, for assigning the skin to the player.
sm_autoskin_tier_one "b"
sm_autoskin_tier_one_ct "model1, model2, model3"
sm_autoskin_tier_one_t "model 1"
sm_autoskin_tier_one_forced "0"
admin poziom 4 Administrator 
Nick: admin
Ilość edycji wpisu: 1
#1100663 29.12.2012 17:04:35
Tak to ma być


materials/models/player/kirby/admin/ct_urban.vmt
materials/models/player/kirby/admin/ct_urban_glass.vmt
materials/models/player/kirby/admin/kirby_urban.vtf
materials/models/player/kirby/admin/kirby_urban_normal.vtf
materials/models/player/kirby/admin/kirby_urban_glass.vtf
materials/models/player/kirby/admin/kirby_urban_glass_spec.vtf
materials/models/player/kirby/admin/kirby_urban_height.vtf
models/player/kirby/admin/kirby_urban.dx80.vtx
models/player/kirby/admin/kirby_urban.dx90.vtx
models/player/kirby/admin/kirby_urban.mdl
models/player/kirby/admin/kirby_urban.phy
models/player/kirby/admin/kirby_urban.sw.vtx
models/player/kirby/admin/kirby_urban.vvd
models/player/kirby/admin/kirby_urban.xbox.vtx

materials/models/player/kirby/admin/t_phoenix.vmt
materials/models/player/kirby/admin/kirby_phoenix_admin.vtf
materials/models/player/kirby/admin/kirby_phoenix_admin_normal.vtf
models/player/kirby/admin/kirby_admin.dx80.vtx
models/player/kirby/admin/kirby_admin.dx90.vtx
models/player/kirby/admin/kirby_admin.mdl
models/player/kirby/admin/kirby_admin.phy
models/player/kirby/admin/kirby_admin.sw.vtx
models/player/kirby/admin/kirby_admin.vvd
models/player/kirby/admin/kirby_admin.xbox.vtxmaterials/models/player/kirby/admin/t_phoenix.vmt
materials/models/player/kirby/admin/kirby_phoenix_admin.vtf
materials/models/player/kirby/admin/kirby_phoenix_admin_normal.vtf
models/player/kirby/admin/kirby_admin.dx80.vtx
models/player/kirby/admin/kirby_admin.dx90.vtx
models/player/kirby/admin/kirby_admin.mdl
models/player/kirby/admin/kirby_admin.phy
models/player/kirby/admin/kirby_admin.sw.vtx
models/player/kirby/admin/kirby_admin.vvd
models/player/kirby/admin/kirby_admin.xbox.vtx
wpis edytowany 29.12.2012 17:07:31



Mietek poziom 1
#1100683 29.12.2012 17:44:44
zrobiłem tak skiny sie pobierają z serwera ale na nim nie działają
Mietek poziom 1
#1100687 29.12.2012 17:47:35
i mam tak usatwione
/ This file was auto-generated by SourceMod (v1.4.6)
// ConVars for plugin "sm_autoskin.smx"


// The number of seconds after the round starts that they're subject to skin changes (be it via sm_autoskin_commands or player_spawn being fired)
// -
// Default: "30.0"
// Minimum: "0.000000"
sm_autoskin_allowed "30.0"

// Default access level for bots. 1 = Tier One, 5 = Tier None, 0 = No Access
// -
// Default: "5.0"
// Minimum: "0.000000"
// Maximum: "5.000000"
sm_autoskin_bots "5.0"

// The commands that can be used to access Auto Skin's menu, separated by ", ", up to 8 commands allowed.
// -
// Default: "!skins, /skins, !skin, /skin"
sm_autoskin_commands "!skins, /skins, !skin, /skin"

// Controls how data is assigned for new players. (0 = Skins start disabled, 1 = Skins start enabled)
// -
// Default: "1.0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_default "1.0"

// Controls how long after a player spawns that their skin is applied.
// -
// Default: "0.1"
// Minimum: "0.000000"
sm_autoskin_delay "0.1"

// Enables/disables all features of the plugin.
// -
// Default: "1.0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_enable "1.0"

// Letter flag(s) required to access the tier five model. ("-1" Disables)
// -
// Default: "-1"
sm_autoskin_tier_five "-1"

// Path to player model, access level == sm_autoskin_tier_five. ("" Disables, separate multiple paths with ", "oczko
// -
// Default: ""
sm_autoskin_tier_five_ct ""

// Controls whether or not this tier's skin will be forced upon clients with appropriate access.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_tier_five_forced "0"

// Path to player model, access level == sm_autoskin_tier_five. ("" Disables, separate multiple paths with ", "oczko
// -
// Default: ""
sm_autoskin_tier_five_t ""

// Letter flag(s) required to access the tier four model. ("-1" Disables)
// -
// Default: "-1"
sm_autoskin_tier_four "-1"

// Path to player model, access level == sm_autoskin_tier_four. ("" Disables, separate multiple paths with ", "oczko
// -
// Default: ""
sm_autoskin_tier_four_ct ""

// Controls whether or not this tier's skin will be forced upon clients with appropriate access.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_tier_four_forced "0"

// Path to player model, access level == sm_autoskin_tier_four. ("" Disables, separate multiple paths with ", "oczko
// -
// Default: ""
sm_autoskin_tier_four_t ""

// If enabled, players without access to any other tier will be assigned tier none models.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_tier_none "0"

// Path to player model, access level == none. ("" Disables, separate multiple paths with ", "oczko
// -
// Default: ""
sm_autoskin_tier_none_ct ""

// Controls whether or not this tier's skin will be forced upon clients with appropriate access.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_tier_none_forced "0"

// Path to player model, access level == none. ("" Disables, separate multiple paths with ", "oczko
// -
// Default: ""
sm_autoskin_tier_none_t ""

// Letter flag(s) required to access the tier one model. ("-1" Disables)
// -
// Default: "-1"
sm_autoskin_tier_one "-1"

// Path to player model, access level == sm_autoskin_tier_one. ("" Disables, separate multiple paths with ", "oczko
// -
// Default: ""
sm_autoskin_tier_one_ct ""

// Controls whether or not this tier's skin will be forced upon clients with appropriate access.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_tier_one_forced "0"

// Path to player model, access level == sm_autoskin_tier_one. ("" Disables, separate multiple paths with ", "oczko
// -
// Default: ""
sm_autoskin_tier_one_t ""

// Letter flag(s) required to access the tier three model. ("-1" Disables)
// -
// Default: "-1"
sm_autoskin_tier_three "-1"

// Path to player model, access level == sm_autoskin_tier_three. ("" Disables, separate multiple paths with ", "oczko
// -
// Default: ""
sm_autoskin_tier_three_ct ""

// Controls whether or not this tier's skin will be forced upon clients with appropriate access.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_tier_three_forced "0"

// Path to player model, access level == sm_autoskin_tier_three. ("" Disables, separate multiple paths with ", "oczko
// -
// Default: ""
sm_autoskin_tier_three_t ""

// Letter flag(s) required to access the tier two model. ("-1" Disables)
// -
// Default: "-1"
sm_autoskin_tier_two "-1"

// Path to player model, access level == sm_autoskin_tier_two. ("" Disables, separate multiple paths with ", "oczko
// -
// Default: ""
sm_autoskin_tier_two_ct ""

// Controls whether or not this tier's skin will be forced upon clients with appropriate access.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_tier_two_forced "0"

// Path to player model, access level == sm_autoskin_tier_two. ("" Disables, separate multiple paths with ", "oczko
// -
// Default: ""
sm_autoskin_tier_two_t ""

admin poziom 4 Administrator 
Nick: admin
#1101055 29.12.2012 22:47:36
a wpisałeś w grze /skins i wybrałeś skinpytajnik



Mietek poziom 1
#1101066 29.12.2012 23:01:25
nawet sie nie wyświetla jak wpiszę to
kreska997 poziom 2
#1101080 29.12.2012 23:27:01
To musiałeś coś źle zainstalować.
Mietek poziom 1
#1101089 29.12.2012 23:36:53
wszystko dobrze może plugin nie działa
kreska997 poziom 2
#1101090 29.12.2012 23:37:58
A to masz serwer na steam czy non steampytajnik
Mietek poziom 1
#1101091 29.12.2012 23:39:58
jest na non steam
stara wersja 7
Mietek poziom 1
#1101093 29.12.2012 23:41:00
ale skiny sie pobierają tylko że nie działają
kreska997 poziom 2
#1101097 29.12.2012 23:42:28
Z mojego doświadczenia wiem że wszystkie pluginy z sourcemoda na ns p7 nie działają lepiej sobie wgraj maniegoaniołek
Mietek poziom 1
#1101102 29.12.2012 23:45:47
ja wolę sourcemoda mam wersje 1.4.6
admin poziom 4 Administrator 
Nick: admin
#1101300 30.12.2012 12:08:49
A jakie pluginy wgrałeś jeszcze pytajnik



Mietek poziom 1
#1101302 30.12.2012 12:10:52
te co podałeś ale na serwie skinow nie widać ale sie pobieraja
jak zrobić skiny pod sourcemoda ?
T#173635
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