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niepokonny1 | 06.03.2012 15:42:01 |

Grupa: Użytkownik
Posty: 28 #885938 Od: 2012-2-10
| Jak wgrać i ustawić deatchmatch ??  |
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admin | 06.03.2012 16:06:59 |


Grupa: Administrator 
Nick: admin
Posty: 221 #885958 Od: 2011-7-1
| pobrasz tutaj >>
TYLKO ZAREJESTROWANI I ZALOGOWANI UŻYTKOWNICY WIDZĄ LINKI » DARMOWA REJESTRACJA
rozpakowujesz i przenosisz addons i cfg do css/cstrike/ a całą konfiguracja jest w css/cstrike/cfg/cssdm _________________
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niepokonny1 | 06.03.2012 17:30:28 |

Grupa: Użytkownik
Posty: 28 #886008 Od: 2012-2-10
| dzięki pobrałem wgrałem i nie działa |
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admin | 06.03.2012 18:01:20 |


Grupa: Administrator 
Nick: admin
Posty: 221 #886054 Od: 2011-7-1
| a w \cfg\cssdm\ masz cssdm_enabled "0" czy cssdm_enabled "1" _________________
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niepokonny | 25.02.2013 15:36:53 |
Grupa: Użytkownik
Posty: 16 #1208649 Od: 2013-2-19
| Zainstalowałem wszystko jak jak wyżej pisze. cssdm_enabled 1. I nie działa. Dałem restart serwa ;/ Prosze o szybką odpowiedź . |
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admin | 25.02.2013 15:48:28 |


Grupa: Administrator 
Nick: admin
Posty: 221 #1208674 Od: 2011-7-1
| A jakiego sourcemoda i metamoda masz wgranego ? _________________
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niepokonny | 25.02.2013 15:54:43 |
Grupa: Użytkownik
Posty: 16 #1208681 Od: 2013-2-19
| Szczerze ci powiem że nie wiem bo zostało wgrane przez administracje. Ponieważ był jakiś problem z serwerem i długo by zajęła naprawa to skopiowali pliki z swojego serwera. Można to jakoś sprawdzić ? |
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niepokonny | 25.02.2013 16:09:17 |
Grupa: Użytkownik
Posty: 16 #1208704 Od: 2013-2-19
| Zależy mi na tym aby zadziałało  |
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admin | 25.02.2013 16:20:21 |


Grupa: Administrator 
Nick: admin
Posty: 221 #1208715 Od: 2011-7-1
| A możesz sprawdzić czy on ci działa (chodzi mi o sourcemoda i metamoda) ? _________________
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niepokonny | 25.02.2013 16:23:33 |
Grupa: Użytkownik
Posty: 16 #1208721 Od: 2013-2-19
| Sourcemod działa bo pluginy np !medic działa reklamy też mam na sourcemodzie i też działają. A metamoda jak sprawdzić ? |
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admin | 25.02.2013 16:32:05 |


Grupa: Administrator 
Nick: admin
Posty: 221 #1208737 Od: 2011-7-1
| A pokarz cfg _________________
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niepokonny | 25.02.2013 16:34:44 |
Grupa: Użytkownik
Posty: 16 #1208741 Od: 2013-2-19
| // SourceMod Configuration File // This file is automatically executed by SourceMod every mapchange.
// Specifies how admin activity should be relayed to users. Add up the values // below to get the functionality you want. // 1: Show admin activity to non-admins anonymously. // 2: If 1 is specified, admin names will be shown. // 4: Show admin activity to admins anonymously. // 8: If 4 is specified, admin names will be shown. // 16: Always show admin names to root users. // -- // Default: 13 (1+4+8) sm_show_activity 13
// Specifies whether menu sounds are enabled for menus created by SourceMod. // Menu sounds can be further configured in addons/sourcemod/configs/core.cfg. // -- // Default: 1 sm_menu_sounds 1
// Specifies how long of a delay, in seconds, should be used in between votes // that are "public" or can be spammed. Whether or not this delay is obeyed // is dependent on the menu/command. // -- // Default: 30 sm_vote_delay 30
// Default datetime formatting rules when displaying to clients. // For full options, see: http://www.opengroup.org/onlinepubs/007908799/xsh/strftime.html // -- // Default: %m/%d/%Y - %H:%M:%S // 12 hour format: %m/%d/%Y - %I:%M:%S %p sm_datetime_format "%m/%d/%Y - %H:%M:%S"
// Sets how SourceMod should check immunity levels when administrators target // each other. // 0: Ignore immunity levels (except for specific group immunities). // 1: Protect from admins of lower access only. // 2: Protect from admins of equal to or lower access. // 3: Same as 2, except admins with no immunity can affect each other. // -- // Default: 1 sm_immunity_mode 1
// Sets how many seconds SourceMod should adjust time values for incorrect // server clocks. This can be positive or negative and will affect every // system time in SourceMod, including logging stamps. // -- // Default: 0 sm_time_adjustment 0
// Specifies the amount of time that is allowed between chat messages. This // includes the say and say_team commands. If a client sends a message faster // than this time, they receive a flood token. When the client has accumulated // 3 or more tokens, a warning message is shown instead of the chat message. // -- // Requires: antiflood.smx // Default: 0.75 sm_flood_time 0.75
// Specifies how the reserved slots plugin operates. Valid values are: // 0 : Public slots are used in preference to reserved slots. Reserved slots are freed before public slots. // 1 : If someone with reserve access joins into a reserved slot, the player with the highest latency and // no reserved slot access (spectator players are selected first) is kicked to make room. Thus, the reserved // slots always remains free. The only situation where the reserved slot(s) can become properly occupied is // if the server is full with reserve slot access clients. // -- // Requires: reservedslots.smx // Default: 0 sm_reserve_type 0
// Specifies the number of reserved player slots. Users with the reservation // admin flag set will be able to join the server when there are no public slots // remaining. If someone does not have this flag, they will be kicked. // (Public slots are defined as: maxplayers - number of reserved slots) // -- // Requires: reservedslots.smx // Default: 0 sm_reserved_slots 0
// Specifies whether or not reserved slots will be hidden (subtracted from max // slot count). Valid values are 0 (Visible) or 1 (Hidden). // -- // Requires: reservedslots.smx // Default: 0 sm_hide_slots 0
// Specifies whether or not non-admins can send messages to admins using // say_team @<message>. Valid values are 0 (Disabled) or 1 (Enabled) // -- // Requires: basechat.smx // Default: 1 sm_chat_mode 1
// Specifies whether or not "timeleft" will automaticly be triggered every // x seconds. Valid values are 0 (Disabled) to 1800 seconds. // -- // Requires: basetriggers.smx // Default: 0 sm_timeleft_interval 0
// Specifies whether or not chat triggers are broadcast to the server or just // the player who requested the info trigger. Valid values are 0 (Disabled) or // 1 (Enabled) // -- // Requires: basetriggers.smx // Default: 1 sm_trigger_show 1
// Specifies whether or not to display vote progress to clients in the // "hint" box (near the bottom of the screen in most games). // Valid values are 0 (Disabled) or 1 (Enabled). // -- // Default: 0 sm_vote_progress_hintbox 0
// Specifies whether or not to display vote progress to clients in the // chat area. Valid values are 0 (Disabled) or 1 (Enabled). // -- // Default: 0 sm_vote_progress_chat 0
// Specifies whether or not to display vote progress in the server console. // Valid values are 0 (Disabled) or 1 (Enabled). // -- // Default: 0 sm_vote_progress_console 0
// Specifies whether or not to display vote progress to clients in the // client console. Valid values are 0 (Disabled) or 1 (Enabled). // -- // Default: 0 sm_vote_progress_client_console 0
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niepokonny | 25.02.2013 17:01:19 |
Grupa: Użytkownik
Posty: 16 #1208783 Od: 2013-2-19
Ilość edycji wpisu: 1 | I co też nie wiesz co może być źle. ;<<< |
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niepokonny | 26.02.2013 18:31:32 |
Grupa: Użytkownik
Posty: 16 #1211039 Od: 2013-2-19
| Wgrałem nowego sourcemoda. I serwer nie chce się uruchomić teraz w konsoli jest cos takiego. Add "-debug" to the //home//s8554/srcds_run command line to generate a debug.log to help with solving this problem |