| |
niepokonny | 25.02.2013 15:53:06 |
Grupa: Użytkownik
Posty: 16 #1208679 Od: 2013-2-19
| Witam. Mam taki problem. Wgrałem rankme i po wpisaniu rank na serwerze cały czas wyskakuje że aktualnie mam 0 zabić nawet jak kogoś zabije. Próbowałem od nowa plugin wgrywać ale to samo.... rankme.cfg raczej jest dobrze ustawiony. Na serwer pierwsze został wgrany rank z innego serwera przez administracje hostingu bo były problemy z serwerem i skopiowali pliki z swojego serwera.
Ma ktoś jakieś pomysły co może być powodem/przyczyną ? |
| |
admin | 25.02.2013 16:23:31 |


Grupa: Administrator 
Nick: admin
Posty: 221 #1208720 Od: 2011-7-1
| A możesz podać rankme.cfg _________________
 |
| |
niepokonny | 25.02.2013 16:24:58 |
Grupa: Użytkownik
Posty: 16 #1208722 Od: 2013-2-19
| // This file was auto-generated by SourceMod (v1.4.0) // ConVars for plugin "rankme.smx"
// Auto-Purge inactive players? X = Days 0 = Off // - // Default: "0" // Minimum: "0.000000" rankme_autopurge "30"
// Show points changes on chat? 1 = true 0 = false // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" rankme_changes_chat "0"
// Enable (non-command) chat triggers. (e.g: rank, statsme, top) Recommended to be set to 0 when running with EventScripts for avoiding double responses. 1 = true 0 = false // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" rankme_chat_triggers "1"
// Days inactive to not be shown on rank? X = days 0 = off // - // Default: "0" // Minimum: "0.000000" rankme_days_to_not_show_on_rank "7"
// Dump the Database to SQL file? (required to be 1 if using the web interface and SQLite, case MySQL, it won't be dumped) 1 = true 0 = false // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_dump_db "0"
// Is RankMe enabled? 1 = true 0 = false // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" rankme_enabled "1"
// Free-For-All (FFA) mode? 1 = true 0 = false // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_ffa "1"
// Gather Statistics (a.k.a count points)? (turning this off won't disallow to see the stats already gathered) 1 = true 0 = false // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" rankme_gather_stats "1"
// Minimal kills for entering the rank // - // Default: "0" // Minimum: "0.000000" rankme_minimal_kills "0"
// Minimum players to start giving points // - // Default: "2" // Minimum: "0.000000" rankme_minimumplayers "4"
// Using MySQL? 1 = true 0 = false (SQLite) // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_mysql "0"
// Multiplier of losing points. (WARNING: MAKE SURE TO INPUT IT AS FLOAT) 1.0 equals lose same amount as won by the killer, 0.0 equals no lose // - // Default: "1.0" // Minimum: "0.000000" rankme_percent_points_lose "1.0"
// How many points the CT who defused got additional? // - // Default: "2" // Minimum: "0.000000" rankme_points_bomb_defused_player "2"
// How many points CTs got for defusing the C4? // - // Default: "2" // Minimum: "0.000000" rankme_points_bomb_defused_team "2"
// How many points the TR who planted got additional? // - // Default: "2" // Minimum: "0.000000" rankme_points_bomb_exploded_player "2"
// How many points TRs got for exploding the C4? // - // Default: "2" // Minimum: "0.000000" rankme_points_bomb_exploded_team "2"
// How many points the TR who planted got additional? // - // Default: "2" // Minimum: "0.000000" rankme_points_bomb_planted_player "2"
// How many points TRs got for planting the C4? // - // Default: "2" // Minimum: "0.000000" rankme_points_bomb_planted_team "2"
// How many points an alive CT got for winning the round? // - // Default: "0" // Minimum: "0.000000" rankme_points_ct_round_win "5"
// How many points the CT who rescued got additional? // - // Default: "2" // Minimum: "0.000000" rankme_points_hostage_rescued_player "2"
// How many points CTs got for rescuing the hostage? // - // Default: "2" // Minimum: "0.000000" rankme_points_hostage_rescued_team "2"
// How many additional points a player got for a HeadShot? // - // Default: "1" // Minimum: "0.000000" rankme_points_hs "1"
// How many points a CT got for killing additional by the diffrence of points? // - // Default: "1" // Minimum: "0.000000" rankme_points_kill_bonus_ct "1"
// How many points of diffrence is needed for a CT to got the bonus? // - // Default: "100" // Minimum: "0.000000" rankme_points_kill_bonus_dif_ct "100"
// How many points of diffrence is needed for a TR to got the bonus? // - // Default: "100" // Minimum: "0.000000" rankme_points_kill_bonus_dif_tr "100"
// How many points a TR got for killing additional by the diffrence of points? // - // Default: "1" // Minimum: "0.000000" rankme_points_kill_bonus_tr "1"
// How many points a CT got for killing? // - // Default: "2" // Minimum: "0.000000" rankme_points_kill_ct "2"
// How many points a TR got for killing? // - // Default: "2" // Minimum: "0.000000" rankme_points_kill_tr "2"
// Multiplier of points by knife // - // Default: "2.0" // Minimum: "0.000000" rankme_points_knife_multiplier "2.0"
// If the points is f1oat, round it to next the highest or lowest? 1 = highest 0 = lowest // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" rankme_points_lose_round_ceil "1"
// How many points a player lose for Suiciding? // - // Default: "0" // Minimum: "0.000000" rankme_points_lose_suicide "0"
// How many points a player lose for Team Killing? // - // Default: "0" // Minimum: "0.000000" rankme_points_lose_tk "10"
// How many points a CT got for being the MVP? // - // Default: "1" // Minimum: "0.000000" rankme_points_mvp_ct "1"
// How many points a TR got for being the MVP? // - // Default: "1" // Minimum: "0.000000" rankme_points_mvp_tr "1"
// Starting points // - // Default: "1000" // Minimum: "0.000000" rankme_points_start "1000"
// How many points an alive TR got for winning the round? // - // Default: "0" // Minimum: "0.000000" rankme_points_tr_round_win "5"
// How many points the VIP got for escaping? // - // Default: "2" // Minimum: "0.000000" rankme_points_vip_escaped_player "2"
// How many points CTs got helping the VIP to escaping? // - // Default: "2" // Minimum: "0.000000" rankme_points_vip_escaped_team "2"
// How many points the TR who killed the VIP got additional? // - // Default: "2" // Minimum: "0.000000" rankme_points_vip_killed_player "2"
// How many points TRs got for killing the VIP? // - // Default: "2" // Minimum: "0.000000" rankme_points_vip_killed_team "2"
// Rank players by? 0 = STEAM:ID 1 = Name 2 = IP // - // Default: "0" // Minimum: "0.000000" // Maximum: "2.000000" rankme_rank_by "0"
// Rank by what? 1 = by points 2 = by KDR // - // Default: "1" // Minimum: "1.000000" // Maximum: "2.000000" rankme_rank_mode "1"
// Rank bots? 1 = true 0 = false // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_rankbots "0"
// Allow player to reset his own rank? 1 = true 0 = false // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_resetownrank "1"
// Show bots on rank/top/etc? 1 = true 0 = false // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_show_bots_on_rank "0"
// When rank command is used, show for all the rank of the player? 1 = true 0 = false // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_show_rank_all "0"
// The name of the table that will be used. (Max: 100) // - // Default: "rankme" rankme_sql_table "rankme"
// Show AS_ maps statiscs (VIP mod) on statsme and session? // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_vip_enabled "0"
|
| |
admin | 25.02.2013 16:31:07 |


Grupa: Administrator 
Nick: admin
Posty: 221 #1208736 Od: 2011-7-1
| admin pisze:
// This file was auto-generated by SourceMod (v1.4.0) // ConVars for plugin "rankme.smx"
// Auto-Purge inactive players? X = Days 0 = Off // - // Default: "0" // Minimum: "0.000000" rankme_autopurge "30"
// Show points changes on chat? 1 = true 0 = false // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" rankme_changes_chat "0"
// Enable (non-command) chat triggers. (e.g: rank, statsme, top) Recommended to be set to 0 when running with EventScripts for avoiding double responses. 1 = true 0 = false // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" rankme_chat_triggers "1"
// Days inactive to not be shown on rank? X = days 0 = off // - // Default: "0" // Minimum: "0.000000" rankme_days_to_not_show_on_rank "7"
// Dump the Database to SQL file? (required to be 1 if using the web interface and SQLite, case MySQL, it won't be dumped) 1 = true 0 = false // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_dump_db "0"
// Is RankMe enabled? 1 = true 0 = false // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" rankme_enabled "1"
// Free-For-All (FFA) mode? 1 = true 0 = false // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_ffa "1"
// Gather Statistics (a.k.a count points)? (turning this off won't disallow to see the stats already gathered) 1 = true 0 = false // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" rankme_gather_stats "1"
// Minimal kills for entering the rank // - // Default: "0" // Minimum: "0.000000" rankme_minimal_kills "0"
// Minimum players to start giving points // - // Default: "2" // Minimum: "0.000000" rankme_minimumplayers "4"
// Using MySQL? 1 = true 0 = false (SQLite) // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_mysql "0"
// Multiplier of losing points. (WARNING: MAKE SURE TO INPUT IT AS FLOAT) 1.0 equals lose same amount as won by the killer, 0.0 equals no lose // - // Default: "1.0" // Minimum: "0.000000" rankme_percent_points_lose "1.0"
// How many points the CT who defused got additional? // - // Default: "2" // Minimum: "0.000000" rankme_points_bomb_defused_player "2"
// How many points CTs got for defusing the C4? // - // Default: "2" // Minimum: "0.000000" rankme_points_bomb_defused_team "2"
// How many points the TR who planted got additional? // - // Default: "2" // Minimum: "0.000000" rankme_points_bomb_exploded_player "2"
// How many points TRs got for exploding the C4? // - // Default: "2" // Minimum: "0.000000" rankme_points_bomb_exploded_team "2"
// How many points the TR who planted got additional? // - // Default: "2" // Minimum: "0.000000" rankme_points_bomb_planted_player "2"
// How many points TRs got for planting the C4? // - // Default: "2" // Minimum: "0.000000" rankme_points_bomb_planted_team "2"
// How many points an alive CT got for winning the round? // - // Default: "0" // Minimum: "0.000000" rankme_points_ct_round_win "5"
// How many points the CT who rescued got additional? // - // Default: "2" // Minimum: "0.000000" rankme_points_hostage_rescued_player "2"
// How many points CTs got for rescuing the hostage? // - // Default: "2" // Minimum: "0.000000" rankme_points_hostage_rescued_team "2"
// How many additional points a player got for a HeadShot? // - // Default: "1" // Minimum: "0.000000" rankme_points_hs "1"
// How many points a CT got for killing additional by the diffrence of points? // - // Default: "1" // Minimum: "0.000000" rankme_points_kill_bonus_ct "1"
// How many points of diffrence is needed for a CT to got the bonus? // - // Default: "100" // Minimum: "0.000000" rankme_points_kill_bonus_dif_ct "100"
// How many points of diffrence is needed for a TR to got the bonus? // - // Default: "100" // Minimum: "0.000000" rankme_points_kill_bonus_dif_tr "100"
// How many points a TR got for killing additional by the diffrence of points? // - // Default: "1" // Minimum: "0.000000" rankme_points_kill_bonus_tr "1"
// How many points a CT got for killing? // - // Default: "2" // Minimum: "0.000000" rankme_points_kill_ct "2"
// How many points a TR got for killing? // - // Default: "2" // Minimum: "0.000000" rankme_points_kill_tr "2"
// Multiplier of points by knife // - // Default: "2.0" // Minimum: "0.000000" rankme_points_knife_multiplier "2.0"
// If the points is f1oat, round it to next the highest or lowest? 1 = highest 0 = lowest // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" rankme_points_lose_round_ceil "1"
// How many points a player lose for Suiciding? // - // Default: "0" // Minimum: "0.000000" rankme_points_lose_suicide "0"
// How many points a player lose for Team Killing? // - // Default: "0" // Minimum: "0.000000" rankme_points_lose_tk "10"
// How many points a CT got for being the MVP? // - // Default: "1" // Minimum: "0.000000" rankme_points_mvp_ct "1"
// How many points a TR got for being the MVP? // - // Default: "1" // Minimum: "0.000000" rankme_points_mvp_tr "1"
// Starting points // - // Default: "1000" // Minimum: "0.000000" rankme_points_start "1000"
// How many points an alive TR got for winning the round? // - // Default: "0" // Minimum: "0.000000" rankme_points_tr_round_win "5"
// How many points the VIP got for escaping? // - // Default: "2" // Minimum: "0.000000" rankme_points_vip_escaped_player "2"
// How many points CTs got helping the VIP to escaping? // - // Default: "2" // Minimum: "0.000000" rankme_points_vip_escaped_team "2"
// How many points the TR who killed the VIP got additional? // - // Default: "2" // Minimum: "0.000000" rankme_points_vip_killed_player "2"
// How many points TRs got for killing the VIP? // - // Default: "2" // Minimum: "0.000000" rankme_points_vip_killed_team "2"
// Rank players by? 0 = STEAM:ID 1 = Name 2 = IP // - // Default: "0" // Minimum: "0.000000" // Maximum: "2.000000" rankme_rank_by "1"
// Rank by what? 1 = by points 2 = by KDR // - // Default: "1" // Minimum: "1.000000" // Maximum: "2.000000" rankme_rank_mode "1"
// Rank bots? 1 = true 0 = false // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_rankbots "0"
// Allow player to reset his own rank? 1 = true 0 = false // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_resetownrank "1"
// Show bots on rank/top/etc? 1 = true 0 = false // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_show_bots_on_rank "0"
// When rank command is used, show for all the rank of the player? 1 = true 0 = false // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_show_rank_all "0"
// The name of the table that will be used. (Max: 100) // - // Default: "rankme" rankme_sql_table "rankme"
// Show AS_ maps statiscs (VIP mod) on statsme and session? // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" rankme_vip_enabled "0"
_________________
 |